skok na glavno vebino izjava o dostopnosti

Antični motivi - primer 2

Oseba v plesnem koraku, ki igra na piščal, najprej vsiljuje misel na Apolona ali Amorja, vsaj tako je bil prizor ponekod opredeljen. Natančen pogled figure z metuljastimi krili, narokvico na nadlahti, visoko spetimi lasmi ter delom oblačila, ki preko roke in stegna v gubah pada na tla, pa nam razkrije žensko osebo.

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